11/6/2022 0 Comments Rocket notebook![]() ![]() The nav ball is the little round blue and brown thing at the bottom of the screen with numbers on it. I’ll explain why I didn’t just say “fuel” in “intermediate rockets” This should get you to orbit for a reasonable amount of resources. The usual flight path is to very slowly tilt all the way up so that you are tilted 45 degrees right around the time you’re at 10,000m elevation (10km as it’s usually referred to). This is towards the 90 degree mark on the nav ball (I’ll explain the nav ball later). When you start trying to actually get places, you’ll usually want to launch straight east (just press “d”). Unless you’re playing in hardcore mode, you can always revert to the Launchpad or the VAB and unkill your Kerbals. Right click and drag to move the camera around. Use WASD, Q, and E to control your craft. Launch time! Play around with this a little, and have some fun blowing up your Kerbals if you’d like. Now you can just fly around with WASD, and Q and E for roll. You’ll need to apply some rocket science (which is actually pretty easy in KSP). Unlike a gas pedal in your car, throttle sticks wherever you leave it. You can also use shift and ctrl to raise and lower your throttle. To do this, press X, then T, then you’re ready to press Space. You might also want to max out your throttle though, and turn on SAS (Stability Assist System helps you go straight). Here, all you really have to do to launch is press the space bar. You’ll notice a rocket shaped green button in the upper right corner of the screen. Now that you have a rocket, you’ll want to fly it. Your rocket should look more or less like mine now. These will make your rocket flip less (more on that later). I didn’t add any (but should have), but you can stick some fins on the bottom as well if you’d like. I used the FL-400 tank, and the LV-T45 engine. Then stick an engine onto the bottom from the tab just below it. Next, add in a fuel tank from the second to the top tab. This will let you land without a fiery death. Then, also under utilities, grab a small parachute and stick it on top of your command pod. I recommend going under the gear tab (utilities) and grabbing a decoupler. If you ever have to move your entire rocket up (which will be common when you’re building big rockets) click this piece to get the whole rocket assembly. You can then click on it to move the part up or down as needed. If you click on this part (not click and hold), it will usually put it in your “hand,” but because this is the first part you selected (your “root” part, which is considered the only part of your ship that has to survive in order for your ship to still exist), it will be automatically placed in the VAB. Look under the flat-topped cone shape tab. The first thing you’ll want to do is grab a command pod. Note that this rocket won’t get very far because it won’t have enough fuel to even reach orbit. For now, we’ll skip the details and just get a working rocket. ![]() If it launches straight up, the VAB is the place to build it. The VAB (Vehicle Assembly Building) is where you’ll build most of your ships. Notebooks will be evaluated by a panel of engineers from sponsor companies.The VAB is where you build your rockets. It will help your team order your thoughts and be deliberate about your design process. Even if your team chooses not submit a notebook for the Engineering Notebook Competition, we still recommend you keep a notebook and follow this structure. ROCKET NOTEBOOK PROFESSIONALThe rules and guidelines for this competition were created to closely match how professional engineering notebooks are created. While we don’t expect any of your rockets to get embroiled in a patent dispute, we still want you to practice the standards used within the aerospace industry. Likewise, when you finish an entry place a large X on the remainder of the page to prevent new content from being added to the notebook after the fact. Simply place a single line through the error and continue below. If you make a mistake, don’t worry about it. ![]() As a result, engineers don’t ever white-out material in their notebook or remove pages. In some cases the settlement of an intellectual property dispute may come down to the records contained in an engineering notebook. The notebook should be a running record of your design process, compiled as you go through the design process rather than retrospectively. A well designed notebook should allow a person familiar with the contest and rocketry to follow your design process from beginning to end and successfully reproduce a copy of your rocket at any stage in your design cycle. A good engineering notebook details the entirety of an engineering project, from the initial concept designs to the fully operational system. Engineering notebooks are used by aerospace engineers, research institutions, government laboratories and many other organizations. ![]()
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